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Custom Maps - Bug Reports etc.
Hey guys,

been playing a lot on the Custom Map / Test Map Server lately.

Here are some screenshots of bugs I've found.


WF GT only detects you on "long" distance:

[Image: fb9ab7edfd4740e1aea41d2225d95df7.png]


[Image: 240029b4d44b4847915408c4ca702b2d.png]
[stairs of INF path..]

Won't shoot at me when I'm standing right in front of it...

[Image: 6aef15097ae94917afeb337241fa55a3.png]


[Image: e9b9529a4b0544a5b699115f67ac51e8.png]

Freak told me it's likely due to a Volume/collision around it.

INF path (HoN -> Bar):

[Image: 87c05e12fde24dfca11f08c7466d711c.png]

[Image: 09fe4952308647519971ec272251135a.png]

Can't get through that fence gate... (from both sides) Is that supposed to happen?

Tiberium Field Meteor:

[Image: 0855da381bd14ed4a1a7bf06102bcd40.png]

You can't drive though it / walk into it.. but you can shoot through it.... No cover :-(

Will add more maps / screens soon.


Don't take a shower there... you'll die ;-)

[Image: 9ba4b70cf0ba428c9be8aec6f9f6075d.png]

Same result with the other cascade - opposite to the comm centre.

You can get vehicles up that rocks near airstrip:

[Image: 22ea0c54d28244a68713f895703c72a2.png]

Artilleries can't hit the top of the hill (due to range).... but this spot can be used for sniping..

[Image: af84bcd2e21b4a87bc4bba07ecd0ec61.png]

and the sniper can use the rock as cover (you still need a vehicle to get there...).

[Image: ad81e9f367884725ba02f7bdb7884669.png]

Well.. it's possible to get tanks - e.g. stankz - on top of the bunker next to GDI Barracks (and the rock surrounding it).

[Image: 0b401ec57f4b43bba635780a065bba14.png]

From the Nod side of the Silo path infantry can climb the walls... possible sniper spot.

[Image: 4f05fb85e90f47aaae11b10189decc9c.png]

That Nuke dind't destroy the GDI Ref... But on the other side there's another rock and this time the placed beacon worked.

[Image: 01d7ccc8d44f4f78bd9662e557e60aa6.png]

That spot works with GDI WF too.

And I guess with Nod Ref too (didnt test it yet)

[Image: f0b5acd732e647978ab9a391491b75c9.png]

[Note: to place beacons there you'll need a vehicle..]
Tried to enter Test Maps Server, map "Horologe". Unfortunately, it requires resource "RX_Beachhead" which is ~30megabytes . Is that ok?
(10-01-2016, 02:09 PM)Hackerham Wrote: Tried to enter Test Maps Server, map "Horologe". Unfortunately, it requires resource "RX_Beachhead" which is ~30megabytes . Is that ok?

Yeah, had to download the RX_beach_head file ingame too. Couldn't download it via Launcher :-(
i had the same problem, go into your ren files and delete everything related to beachhead. then let the launcher download it

Places to get stuck:

[Image: dc3c223d2ca54b0da97caeef81fc3bea.png]
behind GDI PP - you will also get stuck behind the upper box

[Image: 3a82e968114448c98c09684a10894aa9.png]
INF path (HoN -> Bar) [reticle]

[Image: c4d149fd22ec421797255e03b19ccb56.png]
INF path (HoN -> Bar) [reticle]

[Image: 19fd06c082e2445fadcc0f08a25dd8d9.png]
behind GDI Ref

[Image: 9fa6b481f13342a7b6363e77c6a2fb13.png]
INF path (HoN -> Bar) [wall next to Sakura Spy]

[Image: f2d46905619b41ac99ac800c74bfe92d.png]
INF path (HoN -> Bar)

[Image: 7645ccfca8f548bf81aff3368a0aaa5b.png]
INF path (HoN -> Bar)

[Image: ceb53bc9ce8d448c83e4572734088ade.png]
INF path (HoN -> Bar)

Horologe v2.0:

[Image: be8ea6ffbca9455ab2dd593a820f6956.png]
Vehicles get stuck a lot at this rock @ GDI base entrance

[Image: daebaccd8ccd4961bfca096822637e60.png]
floating grass @ INF path

[Image: 59cead4833834849a7922653a5e1a2ea.png]
Rock behind GDI Ref

[Image: 9ad5e91903a74f2f9efc55fe5c3463ff.png]
after each dump the GDI harvy drives to GDI WF instead of driving back to the TibField directly....

[Image: 3015bbbe9ee54505ba5cbbb624160a96.png]
you can climb the containers by stacking some vehicles...

[Image: f138590a4bd84b24bf3a6c1d11df3cb5.png]
behind GDI Bar (Bunker got fixed though)

[Image: 2f2dddb44e5f4110b0f32496224033eb.png]
still no collisions @ hill cascades (both sides)

[Image: 9644b1e333aa457e8ac9a08e9d0217c1.png]
there is a vehicle collision right in front of the Humvee next to that wall @ base entrance - this collision is on each side (Nod & GDI base -> 4x collisions)

[Image: 61e6ce19ad4944bab85ac9e60f5f90bd.png]
climbing the containers works in GDI base too <3

[Image: b69ba5ea0ee740aa93ef6646e304f6e2.png]
hologramms in tunnels and near Silo are hardly visible - maybe pick another colour?

*** Special Thanks to: Try-Out ***
Headlands: https://renegade-x.com/forums/topic/74641-map-cnc-headlands-infantry-only-map/?do=findComment&comment=154684


[Image: 7d6977b231204123a0c069319bd155bd.png]
next to GDI barracks there is a small mound in the water. Nod can kind of hide beacons there. You're able to focus on the beacon and even disarm it, but only from a very specific angle. From most viewpoints this beacon cannot be disarmed...

Added other screens on RenX Forums.

*** Special Thanks to: Try-Out ***

[Image: 2b5ab70970e140cfa94d906e4f81a44e.png]
Nod Bunker not vehicle proofed

[Image: f5e11a3ddfc646dfbfd75dab0234da08.png]
with an APC you can jump on top of this steel girder...

[Image: be121c5fc17347b9b5ff664b566282ac.png]
Nemesis: knabis64 - fucking up test servers at all times Angry Sick

[Image: 16904094ddae477e973b0fc508f898a3.png]
wasn't reproducible though... "I believe I can fly...."

[Image: 26a5efdae5474e13b492230b18a222ac.png]
rocks behind Nod Ref need collisions

[Image: a97d7c5e728c4363996cb21474de2749.png]
this rock still needs fixing... you can also glitch a nuke into it :o - the other rock (APC) is blocked. you can climb it and walk along the collision, but you cant glitch a nuke into it Smile

[Image: c65bc63f1e2044ce89ad849b35520460.png]
glitched nuke spot.. you need to be on top of the rock :o

[Image: 62ee75c4d4de4ea2b764e0c9679b6575.png]
I know where you stand... Silent in the trees....

*** Special thanks to: Try-Out & InSoMnIa ***
Nemesis: knabis64 - fucking up test servers at all times Angry Sick
Hey, when the map ""Horloge" was up next everyone got kicked. I re-joined but from the 35 players there were only 6 left

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DoctorB0NG is a giant noob. Legends foretold of his noobiness and warned the current generation of gamers to avoid him. If you encounter this player, please vote kick them while chanting "DOWN WITH B0NG!" repeatedly. This should lower their morale and make them quit before B0NGpacolypse occurs again.